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SOSCTF.TXT
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1997-06-01
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74 lines
30th May 1997
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Title: SOSCTF
File: SOSCTF.BSP
Author: Derek Lawrie
Email Address: derek@lawrie.force9.net
Description: This map is basically a previous level of mine that has been
chopped in half, spun around, extended, re-textured and
glued back together to form a CTF level. To play this map
as a CTF level you must already have the Threewave CTF patch
installed on your system, if not, then get it.
To play it as a deathmatch, run it as you would any other
third party level and ignore the entity spawn warnings when
you start.
Additional
Credits: The wealthy men of Id, without whom I would have gotten a
lot more sleep in the past year.
Dave 'Zoid' Kirsch and the guys at threewave for the CTF
progs.
Yahn Bernier for the excellent BSP editor.
Tom Grandgent for the souped up QBSP and LIGHT routines.
Archie Vile for VIS-TS.
Jim, Jay and Fraz for beer and camping.
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* Play Bit *
Single Player No
Cooperative: No
Capture the Flag: Yes
Deathmatch: Yes (Up to 16 players)
New Sounds: Yes (Supplied by CTF patch)
New Graphics: Yes (Supplied by CTF patch)
New Music: No
----------------------------------------------------------------------------------
* Construction Bit *
Platform: P133/W 32MB
Build Time: 16 Bottles Of Beer
Base: Spongebath Of Satan
Editor: BSP By Yahn W. Bernier
Know Bugs: None.
* Other Info *
I love beer.
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* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
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* End Bit *
If you enjoyed playing this level, or have any suggestions for improvement,
let me know. I've tested it as much as I can but don't have access to 15
other players so it may need a little tweaking yet, again, lemme know.